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    Monday, January 4, 2010 @ 6:04 PM

    Monster Carnival 1 (MC) Comments

    (Okay, going straight to the point because I have homework to do.)

    I am sure many of you have been to Monster Carnival (Season 1) before, or MC1 as many call it. Well, below are some of my feedbacks regarding MC, having been through it several times using different characters, and following recounts by others.

    Firstly, I feel that there needs to be greater transperency between the two opposing teams. This is because, nowadays, many parties opt for a "swap win", which is thus far defined as the two teams taking turns to win. This is if course, built on a certain mutual understanding and trust. Furthermore, many parties engaging in swap wins lay down certain criterion, for example, by summoning only certain mobs and certain 'protectors', and the prohibition of skills (some skills can stun a member of the opposing party and leave him/her vulnerable and helpless for a few seconds).

    These criterion are laid down before the match begins, and parties are obliged to follow through, as it is considered part of the "mutual agreement" between both teams. Failure to do so would leave the offending party insults, and possibly defames. The victimised party may also publicly declare them as 'scammers'.

    Moreover, I have witnessed situations whereby the party leader refuses to summon anything for the other party, and the poor party member(s) are left to do the summoning. Of course, with one person unwilling to summon, it is often the fact that the other member(s) will be unable to summon all that the other team has demanded, and that both have agreed on, as a general consensus. Thus such, I have witnessed situations whereby the other party end up defaming a random member of the party (the one whose member/party leader refuses to summon). This causes undue stress and trouble for both sides.

    There have also been instances whereby some parties break the protocol and end up using summoning skills. Now, let me clarify on this point. Summoning skills (e.g. stun, poison etc) are different from Daze Marbles. Daze Marbles are picked up, and do not require Carnival Points to summon. Currently, all of the swap wins I have gone through do not disallow daze marbles, rather only one or two have requested nicely for me to avoid picking them up.

    However, there have been cases whereby some parties purposely use the "Stun" skill, which uses CP. For those who watch the opponents' CP closely (like me), it will become fairly obvious after a while. But, there are people who will not notice, especially if this breach occurs only a few times.

    Despite the fact that it may only occur a few times, it is however unfair. If this was agreed on to be prohibited, what gives the other party the right to summon it? It is clearly a breach of trust and mutual understanding.

    Following these observations, here are my comments and feedback, with a possible suggestion:

    In order to make things more transparent, I believe that the only way out is to enable the other party to see what you have summoned, and what skills you cast. This will apply mainly to swap wins. How the system works:

    Before the match begins, at the waiting zone, there will be a checkbox. This checkbox will read: "Do you wish to allow the other team to know what you have summoned (mobs, protectors and skills). It is not compulsory." And then the person just clicks yes or no.

    Let us imagine a scenario whereby Team A (which has 2 people) is fighting Team B (which also has 2 people). One of A's members, Person One, checked the box, thus allowing B to see what he does. However, Person Two from A did not. So, let's say Person One summoned a Rombot. Now, B's members will see in their chatbox:

    [Person One] from Team A has summoned Rombot (1).

    Then now Person Two summoned a Rombot too. However, Team B would be unable to see that.

    Whilst I do agree that this process has numerous flaws, for example, not everyone would check the box, BUT if you know that you won't be doing anything stupid, you'll most probably agree. For example, the other party specifically asked you not to use the skill "Stun", then if you know you have a clear conscience, and that you won't try sneaky tactics and summon it, then most likely you'll agree.

    I mean, you have nothing to lose. And if the other party has doubts about your party, then this is the chance to prove that there is nothing sneaky about your party! Whatsmore, if you are not willing to agree to the 'transparency box', then people will get even more suspicious about you.

    Another advantage of this is that, now everybody cannot just blame the party leader, or a given member in a party. F3. For example, you know somebody in that party used "Stun", and the 'transparency box' supports you, then you know who to defame and scold later. F3. *evil grin* Rather than blame it on an innocent person.

    Thus, this is a suggestion I have, regarding MC1. I feel that it may improve (swap win) things a little, because now you are absolutely sure that the other party is telling the truth. I have seen cases surface because of this, and trust me, it's not a pretty sight.

    With that thought in mind, I end this mini essay. Thank you!

    Rock[:

    Labels: My 10 Mesos' Worth